Challenge

Project 2 - Implement the Code for controlling the retraction and extension of Airplane’s landing gear

#include   //header//
#include "states.h"   //header//

static void (*state_table[])(void) = {Gear_Down,Checking_Before_Takeoff,Raising_Gear,
Gear_Up,Checking_Before_Landing,Lowering_Gear};  //inputs based some condition//
int main()
{
Init_State_Machine();  //while loop start hear//
while(1)
{
state_table[current_state]();
}
}

states.h

#ifndef STATES_H_
#define STATES_H_

void Init_State_machine();  //function delcarartion// // void is used to function return type//
void Gear_Down();
void Checking_Before_Takeoff();
void Raising_Gear();
void Gear_Up();
void Checking_Before_Landing();
void Lowering_Gear();

typedef enum State  // A type def means declaring the alternative names//
{

GR_DWN,  //here calling the different states //
CHK_BFR_TKFF,
RSING_GR,
GR_UP,
CHK_BFR_LND,
LWRNG_GR
}State_Type;

typedef enum Switch
{
Open,   //here calling the different switch//
Close
}Switch_Status;

typedef enum Pilot_Lever
{
Rising,
Falling,  //here calling the different pilot_lever//
UP,
DOWN
}Pilot_Lever_Status;

typedef enum Hydraulic_Mechanism
{
Working,
Malfunctioning  //here calling the different hydraulic_ machanism//
}Hydraulic_Mechanism_Status;

static volatile Switch_Status squat_switch; //A function that has a scope that is limited to its object file//
static volatile Switch_Status limit_switch;
static volatile Pilot_Lever_Status pilot_lever;
static volatile Hydraulic_Mechanism_Status hydraulic_mechanism;

State_Type current_state;

typedef struct
{
char* current_state_indication;  //calling the status of the struct//
char* light_Status;
char* direction_value_status;
char* hydraulic_pump_control_status;
char* gas_pressurized_spring_status[2];
}State_Table;

static State_Table State_Machine[6] = {   //calling the  state_ Table//
{"GearDown","Green","Down","Enabled",0,0},
{"Checking Before Take Off ","Green","Down","Enabled",0,0},
{"Raising Gear","Red","Up","Enabled",{"Disabled","Enabled"}},
{"Gear Up","Off","Null","Disabled",0,0},
{"Checking Before Landing","Red","Down","Enabled",0,0},
{"Lowering Gear","Green","Down","Enabled",{"Disabled","Enabled"}}
};
# endif /* STATES_H_ */   //end//

Init_State_Machine

#include"States.h"//header//

void Init_State_Machine() //function declaration//
{
current_state = GR_DWN;                                              //In GEAR_DOWN  light =GREEN//
printf("\nState Machine is initialized & Program is in Gear_Down State & Light_Status : %s\n",State_Machine[current_state].light_Status);

}

Gear_Down

#include "States.h"    //header//
#include    //header//

void Gear_Down(void) //function delcaration//             
{
current_state = GR_DWN;  //gear down starts//                                     
printf("\n Enter the Pilot's Lever Position and Squat Switch Status:");
fflush(stdout);
scanf("%d %d",&pilot_lever,&squat_switch);

if (pilot_lever == Rising && squat_switch == Open)                       //GEAR_down =rising -(0) and open-(0)//
{
current_state = CHK_BFR_TKFF;
printf("\n Current State:%s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);

}
else
{
Gear_Down();
}
}

 Checking_Before_Takeoff

#include "States.h"  //header//
#include   //header//

void Checking_Before_Takeoff()//function declarartion//
{
current_state = CHK_BFR_TKFF;
printf("\n Enter the Pilot's Lever Position,Squat Switch Status and Hydraulic Mechanism Status:");//console//
fflush(stdout);
scanf("%d %d %d",&pilot_lever,&squat_switch,&hydraulic_mechanism);//reads the address//
printf("\n Wait for 2 secs\n");
if(pilot_lever == Falling || squat_switch == Close)                        
{
Gear_Down();
}
else if (pilot_lever == UP && squat_switch == Open && hydraulic_mechanism == Working)
{                                                                        //chk_bfr_tkf= up(2),squat_switch=(0) and working=(0)//
current_state = RSING_GR;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
printf("Direction Value Status:%s\n\n",State_Machine[current_state].direction_value_status);
}
else if (pilot_lever == UP && squat_switch == Open && hydraulic_mechanism == Malfunctioning)
{                                                                    //chk_bfr_tkf= up(2),squat_switch=(0) and working=(1)//
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
printf("Direction Value Status:%s\n",State_Machine[current_state].direction_value_status);
printf("Gas Pressurized Spring System Status:%s\n",State_Machine[current_state].gas_pressurized_spring_status[hydraulic_mechanism]);
}
}

Raising_Gear

#include "States.h"                     //header//
#include                      //header//

void Raising_Gear()                     //function declarartion//
{
current_state = RSING_GR;
printf("\n Enter the Limit Switch Status, Pilot's Lever Position :");// enter the console of t  limt switch and pilot lever posistions//
fflush(stdout);
scanf("%d %d",&limit_switch,&pilot_lever);                           // read the address//
printf("\nWait for 1 sec\n");
if(pilot_lever == Falling && limit_switch == Open)                //if statment will starts//
{
current_state = CHK_BFR_LND;                         
printf ("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf ("Light Status:%s\n",State_Machine[current_state].light_Status);
printf ("Hydraulic Control for Landing Gear Status:%s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else if (limit_switch == Close && pilot_lever == UP)   //chk_bfr_lnd= close(1) and pilot_lever =(2)//
{
current_state = GR_UP;
printf ("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf ("Light Status:%s\n",State_Machine[current_state].light_Status);
printf ("Hydraulic Control for Landing Gear Status:%s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Raising_Gear();
}
}

Gear_Up

#include "States.h"    // header//
#include   //header//

void Gear_Up()        //function declaration//
{
current_state = GR_UP;
printf("\n Enter the Pilot's Lever Position:");   //enter the cosole pilot lever position//
fflush(stdout);
scanf("%d",&pilot_lever);                            //reads the address//
if(pilot_lever ==Falling)                               // if statement will starts//    //pilot_lever == falling means "1"//
{
current_state = CHK_BFR_LND;
printf("\n Current State:%s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
printf("Hydraulic Control for Landing Gear Status:%s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Gear_Up();
}
}

Checking_Before_Landing

#include "States.h"                                   //header//
#include                                     //header//
void Checking_Before_Landing()                 //function declaration//
{
current_state = CHK_BFR_LND;                   
printf("\nCurrent State : %s\n",State_Machine[current_state].current_state_indication); 
printf("\nEnter the Pilot's Lever Position and Status of Hydraulic Mechanism:");     // print the console//
fflush(stdout);
scanf("%d %d",&pilot_lever,&hydraulic_mechanism);  //reads the address//
if(pilot_lever == DOWN && hydraulic_mechanism == Working)
{
current_state = LWRNG_GR;
printf("\nCurrent State : %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
printf("Direction Valve Status:%s\n",State_Machine[current_state].direction_value_status);
}
else if(pilot_lever == DOWN && hydraulic_mechanism == Malfunctioning) // pilot_ lever= down(3)and hydr_mech=malfun(1)//
{
current_state = LWRNG_GR;
printf("\nCurrent State : %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
printf("Direction Valve Status:%s\n",State_Machine[current_state].direction_value_status);
printf("Gas Pressurized Spring System Status:%s\n",State_Machine[current_state].gas_pressurized_spring_status[hydraulic_mechanism]);
}

if(pilot_lever == (UP || Rising || Falling))
{
Checking_Before_Landing();
}

}

 Lowering_Gear

#include "States.h"                           //header//
#include                             //header//
void Lowering_Gear()                     //function declarartion//
{
current_state = LWRNG_GR;        
printf("\n Enter the Limit_Switch Status,Pilot_Lever Status ::"); //enter the console//
fflush(stdout);
scanf("%d %d",&limit_switch,&pilot_lever);                             //reads the  address//
if( limit_switch == Close && pilot_lever == Rising)                    // limit_switch =close(1) and pilot__ lever=rising(0)//

{
current_state = CHK_BFR_TKFF;
printf("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf("Light Status:%s\n",State_Machine[current_state].light_Status);
}
if(limit_switch == Open && pilot_lever == DOWN)
{
current_state = GR_DWN;
printf ("\n Current State: %s\n",State_Machine[current_state].current_state_indication);
printf ("Light Status:%s\n",State_Machine[current_state].light_Status);
printf ("Hydraulic Control for Landing Gear Status:%s\n",State_Machine[current_state].hydraulic_pump_control_status);
}
else
{
Lowering_Gear();
}
}

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