Project 2_Creating a 3D rendered model for a Residential Building in AutoCad
Creating a 3D rendered model for a Residential Building in AutoCad
Aim : To create a 3Dimensional model of the Residential Building and create a Render View
General Information : To Create a 3Dimensional model of the Residential Building i have drawn a random plan of size 10000X8000 Sq mm which have a required rooms the plan and Elevation details are below:


To Create a 3Dimensional Window and Door the Window and Doors are drawn with appropriate size the details are shown below:


Procedure:
Open AutoCad
Selecting Imperial system
Command UN(units) and selecting Engineering with precision of O
Command LIMITS and having limit of (0,0) in lower left corner and (100000,100000) in upper right corner
Command ZOOM and selecting All
Commands used:
LINE, OFFSET, PLINE, TRIM, RECTANGLE
These commands are used to draw the plan and Windows with its dimensions
REGION
REGION is used to create the region of the plan walls
REGION is used to create the region of the Floor
BOUNDARY
BOUNDARY is used to create the boundary
of the region created by picking the points.
EXTRUDE
EXTRUDE is used to extrude the walls created as a boundary to a height of 3500
EXTRUDE is used to extrude the Floor created as a boundary to a height of 150
EXTRUDE is used to extrude the Ceiling created as a boundary to a height of 150
LAYER
LAYER is used to crate the layer of different components like 3D Wall, 3D Window,3D window mullion, 3D Glass etc
3DORBIT
3DORBIT is used to see the 3D plan in the desired direction
SLICE
SLICE is used to cut the model using the 3points with desired axis
3DROTATE
3DROTATE is used to rotate the window created in the xz plane to xy plane
EXTRUDE
EXTRUDE is used to extrude the window created as a boundary to a height of 250
EXTRUDE is used to extrude the window glass created as a boundary to a height of 200
LAYER
LAYER is used to assign the different layers created to the different components with differnt colours to distinguish.
MATERIAL BROWSER
MATERIAL BROWSER is used to browse the appropriate materials to different components and assign it to create a rendering view
RENDER TO SIZE
RENDER TO SIZE is use to select the
quality of the rendering view and selecting FULLHD resolution 1920X1080p
RENDER
RENDER is used to render the view
Step by Step Procedure by Picture
Step 1: Create a Plinth level by using Region and Boundary

Step 2: Creating a wall

Step 3: Creating Wall with opening of Window and Door

Step 4: Creating Window and Door and placing it in a place

Step 5: Placing Walls, Door and Windows all together

Step 6: Creating Chejja

Step 7: Diagram of Window, Doors and Chejja

Step 8: Placing Ceiling over the Ground
Floor

Step 9: Creating the Same that is created in Ground Floor to the First Floor

Step 10: Creating the Ceiling of the First Floor and creating the Parapet Wall
Step 11: Creating the Stairs and Balcony on the First Floor

Step 12: The Image after assigning the Materials to the to the different
components

Rendered Image of the 3D modelled Building:


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