Challenge

Project 1 - Interfacing a 16*2 LCD with Arduino using I2C protocol

Requirements:

Hardware:

  • One Arduino to act as the Master.
  • One Arduino to act as the Slave.
  • An LCD display - 16x2.
  • Jumper wires to connect the I2C lines.

Software:

  • Arduino IDE:

Libraries:

  • Wire.h
  • LiquidCrystal_I2C.h

Explanation:

The project involves two Arduinos communicating over the I2C protocol. The Master Arduino sends a textual message to the Slave Arduino. The Slave Arduino receives this message and displays it on a 16x2 LCD. This demonstrates the use of I2C for communication between Arduinos and LCD devices.

Master Arduino:

  • Initiates the communication by sending data over the I2C bus.
  • Sends a predefined message to the Slave Arduino periodically.

Slave Arduino:

  • Listens for incoming data from the Master Arduino.
  • Receives the message and displays it on the LCD screen.

16x2 LCD:

  • A character LCD that can display 16 characters per line and 2 lines.
  • Controlled via I2C, which reduces the number of pins needed for connections.
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