Project 1 - Interfacing a 16*2 LCD with Arduino using I2C protocol
Overview of the Project:
In this project implementing the Code for “Interfacing a 16*2 LCD with two Arduino’s (one for Master and one for Slave) using Inter-Integrated Circuit (I2C) communication protocol” by sending the message to LCD using I2C communication protocol and display the message on LCD screen.
Goals:
- Communication between Arduino and 16*2 LCD using I2C protocol.
- Displaying the message sent by Master and received by slave i.e. LCD display.
Key Highlights of the Project:
- Using the inter-integrated circuit communication protocol, transferring the data i.e. the message we want to display is sent to the LCD.
- Two Arduino’s connected to the LCD display and the communication is executed using I2C protocol between Arduino and the LDC display.
Deliverables of this project:
- Communication between the Arduino’s and LCD using I2C.
- The message passed from master to slave and displayed on the 16*2 LCD.
Expected Outcomes:
- Students will get the Knowledge of I2C communication Protocol and the Arduino.
- The Hardware connection of all components used in this project.
- Displaying the message sent by master (Arduino) and received by the slave (16*2 LCD display).
SOLUTION_
Hardware Required:
2 x Arduino boards (Uno, Nano, etc.)
1 x 16x2 LCD Display
1 x I2C Module (for communication)
Resister 2
Jumper wires
Electrical Connections:
Master Arduino:
Connect SDA pin to A4 on Arduino.
Connect SCL pin to A5 on Arduino.
Connect VCC and GND to their respective pins on Arduino.
Slave Arduino:
Connect SDA pin to A4 on Arduino.
Connect SCL pin to A5 on Arduino.
Connect VCC and GND to their respective pins on Arduino.
LCD:
Connect SDA and SCL pins to the corresponding pins on the I2C module.
Connect VCC and GND to their respective pins on the I2C module.
MASTER CODE
#include
#include
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
Serial.begin(9600); // Initialize the serial communication for debugging purposes
Wire.begin(); // Initialize I2C communication
lcd.begin(16, 2); // Initialize the LCD with 16 columns and 2 rows
}
void loop() {
Wire.requestFrom(10,20); // Request 20 bytes from the device with I2C address 10
while(Wire.available())
{
char c= Wire.read(); // Read the received character from the I2C bus
Serial.print(c); // Print the received character to the Serial Monitor for debugging
lcd.print(c); // Print the received character on the LCD
// The above two lines print each character received from the I2C bus to both Serial
}
lcd.setCursor(0, 0); // Set the LCD cursor to the beginning of the first line
Serial.print(" "); // Print a space to clear the line on the Serial Monitor
delay(500); // Introduce a delay to slow down the loop (adjust as needed)
}
SLAVE CODE
#include
void setup()
{
Wire.begin(10); // Initialize I2C communication with a slave address of 10
Wire.onRequest(requestEvent); // Set up the onRequest event handler
}
void loop()
{
delay (100); // Introduce a delay to avoid excessive loop iterations
}
void requestEvent() {
Wire.write("GOOD MORNING WORLD "); // Send the string "GOOD MORNING WORLD" when requested
}