Project 1 - Creation of user defined data type to implement the user interfaces for working with ‘Set’ (Mathematical Set theory) using Linked List
#include
#include
void Initial_state_machine();
void Gear_down();
void Checking_before_takeoff();
void Raising_gear();
void Gear_up();
void Checking_before_landing();
void Lowering_gear();
typedef enum states
{
GEAR_DOWN,
CHECK_BEFORE_TAKEOFF,
RAISING_GEAR,
GEAR_UP,
CHECK_BEFORE_LANDING,
LOWERING_GEAR
}
state_type;
typedef enum Switch
{
open, close //open=0,close=1; //plane is in ground
}
Switch_status;
typedef enum pilot_lever
{
raising,falling,up,down //by using enum rising =0,falling=1,up=3and down=4 is assumed
}
pilot_lever_status;
typedef enum hydraulic_mechanism
{
working,malfunctioning //here 0 means for working and 1 means for malfunction
}
hydraulic_mechanism_status; /* input used in order to change the state */
static volatile Switch_status squat_switch;
static volatile Switch_status limit_switch;
static volatile pilot_lever_status pilot_lever;
static volatile pilot_lever_status hydraulic_mechanism;
state_type current_state;
typedef struct // structure is used to have different types of data type
{
char* current_state_status; //output which we want to visualize are given under structure as structure member.
char* light_status;
char* direction_value_status;
char* hydraulic_pump_ctrl_status;
char* gas_pressurized_spring_status[2];
}
state_table; /* State table of the require system*/
static state_table state_machine[6] =
{
{"gear down","green","down","enables",{0,0}},
{"checking before take off","green","down","enabled",{0,0}},
{"raising gear","red","up","enabled",{"disabled","enabled"}},
{"gear up","off","NULL","disabled",{0,0}},
{"checking before landing","red","down","enabled",{0,0}},
{"lowering gear","green","down","enabled",{"disabled","enabled"}}
};
static void(*State_Table[])(void)={Gear_down,Checking_before_takeoff,Raising_gear,
Gear_up,Checking_before_landing,Lowering_gear}; //initial state machine//
void Initial_state_machine()
{
current_state = GEAR_DOWN; //during initialization, system is at gear down.
printf("\n state machine is initials and at first program is in gear down and its light status is:%s\n",state_machine[current_state].light_status);
}
void Gear_down(void) //Gear down//
{
current_state =GEAR_DOWN;
printf("\n Enter the pilot's lever position and squat switch status:\n");// getting pilot lever and squat switch value from input
fflush(stdout);
scanf("%d %d",&pilot_lever,&squat_switch);
if(pilot_lever == raising && squat_switch == open) // if pilot lever raising(0) and squar switch is open(0)
{
current_state = CHECK_BEFORE_TAKEOFF;
printf("\n The current state of the machine is: %s\n",state_machine[current_state].current_state_status);// current status value is printed from the state table
printf("\n Light status of the current machine state is:%s\n",state_machine[current_state].light_status);// light status value is taken from state table current state
}
else
{
Gear_down(); //gear down function is called
}
}
void Checking_before_takeoff() //checking before takeoff//
{
current_state= CHECK_BEFORE_TAKEOFF; //current state is check before takeoff
printf("\n Enter the pilot lever position, squat switch and hydraulic mechancism:\n");// getting pilot liver, squat switch and hydraulic mechanism as input
fflush(stdout);
scanf("%d %d %d",&pilot_lever, &squat_switch,&hydraulic_mechanism);
printf("\n just wait 2secs\n");
if (pilot_lever == up && squat_switch== close) //pilot lever is up and squat switch is closed it get into the if loop
{
Gear_down(); //gear down function is called
}
else if (pilot_lever== up && squat_switch == open && hydraulic_mechanism == working)//
{
current_state= RAISING_GEAR;
printf("\n Current state: %s\n",state_machine[current_state].current_state_status);
printf("light status: %s\n", state_machine[current_state].light_status);
printf("\n direction status:%s\n\n",state_machine[current_state].direction_value_status);
}
else if (pilot_lever== up && squat_switch == open && hydraulic_mechanism == malfunctioning)
{
current_state= RAISING_GEAR;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("\nlight status: %s\n", state_machine[current_state].light_status);
printf("\n direction status:%s\n\n",state_machine[current_state].direction_value_status);
printf("\n Gas pressurised spring status:%s\n",state_machine[current_state].gas_pressurized_spring_status[hydraulic_mechanism]);
}
}
void Raising_gear() //raising gear//
{
current_state = RAISING_GEAR;
printf("\n Enter the switch status and pilot lever status:\n");
fflush(stdout);
scanf("%d %d",&limit_switch,&pilot_lever);
printf("\n wait for 1 sec\n");
if(pilot_lever == falling && limit_switch == open)
{
current_state = CHECK_BEFORE_LANDING;
printf("\n current state is:%s\n",state_machine[current_state].current_state_status);
printf("\n Light status:%s\n",state_machine[current_state].light_status);
printf("\nHydraulic condition for landing gear status is %s\n",state_machine[current_state].hydraulic_pump_ctrl_status);
}
else if(limit_switch == close && pilot_lever == up)
{
current_state= GEAR_UP;
printf("\n current state is:%s\n",state_machine[current_state].current_state_status);
printf("\n Light status:%s\n",state_machine[current_state].light_status);
printf("\nHydraulic condition for landing gear status is %s\n",state_machine[current_state].hydraulic_pump_ctrl_status);
}
else
{
Raising_gear();
}
}
void Gear_up() //gear up//
{
current_state= GEAR_UP;
printf("\n Enter the pilot lever position :\n");
fflush(stdout);
scanf("%d",&pilot_lever);
if (pilot_lever == falling )
{
current_state= CHECK_BEFORE_LANDING;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("\nlight status: %s\n", state_machine[current_state].light_status);
printf("\nHydraulic condition for landing gear status is %s\n",state_machine[current_state].hydraulic_pump_ctrl_status);
}
else
{
Gear_up();
}
}
void Checking_before_landing() //checking before landing//
{
current_state= CHECK_BEFORE_LANDING;
printf("\n Enter the pilot lever position, status of hydraulic mechanism :\n");
fflush(stdout);
scanf("%d %d",&pilot_lever, &hydraulic_mechanism);
if(pilot_lever == down && hydraulic_mechanism == working)
{
current_state= LOWERING_GEAR;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("\nlight status: %s\n", state_machine[current_state].light_status);
printf("\n direction status:%s\n\n",state_machine[current_state].direction_value_status);
}
else if (pilot_lever== down && hydraulic_mechanism == malfunctioning)
{
current_state= LOWERING_GEAR;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("light status: %s\n", state_machine[current_state].light_status);
printf("\n direction status:%s\n\n",state_machine[current_state].direction_value_status);
printf("\n Gas pressurised spring status:%s\n",state_machine[current_state].gas_pressurized_spring_status[hydraulic_mechanism]);
}
if(pilot_lever== (up || raising || falling))
{
Checking_before_landing();
}
}
void Lowering_gear() //lowering gear//
{
current_state= LOWERING_GEAR;
printf("\n Enter the pilot lever position, limit switch :");
fflush(stdout);
scanf("%d %d",&pilot_lever, &limit_switch);
if (pilot_lever == raising && limit_switch==close)
{
current_state= CHECK_BEFORE_TAKEOFF;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("\nlight status: %s\n", state_machine[current_state].light_status);
}
if (pilot_lever== down && limit_switch == open)
{
current_state= GEAR_DOWN;
printf("\n Current state: %s\n", state_machine[current_state].current_state_status);
printf("\n light status: %s\n", state_machine[current_state].light_status);
printf("\n Hydraulic condition for landing gear status is %s\n",state_machine[current_state].hydraulic_pump_ctrl_status);
}
else
{
Lowering_gear();
}
}
int main() //main function//
{
Initial_state_machine();
while(1)
{
State_Table[current_state]();
}
}