Challenge

Photo Realistic Rendering

                                    MODELING OF AMERICAN CHOPPER ON SOLIDWORKS

                                                                   OBJECTIVE 

  • To design an American chopper using Solidworks Solidworks 
  • To learn basic commands of Solidworks 
  • To create all parts of American chopper and assemble them 
  • To do rendering 
  • Getting realistic with the help of photo view 360

                                                                INTRODUCTION 

During this course, I learned how to design an American chopper assembly using Solidworks software. Initially, I learned about commands of Solidworks and started using them while designing American chopper. After completing the design of all parts I have done assembly of the chopper. After assembly, I have done rendering using photo view 360.

The following parts are designed during this course 

1) Chasis 

2) Engine with exhaust system 

3) Front-wheel 

4) Rear Wheel

5) Front fork 

6) Front and rear fender 

7) Oil tank 

8) Chain 

9) transmission belt 

10) Kickstand 

11) foot pedal 

                                                        Design approach

STEP 1 

Get to know about the Commands and Features of Solidworks.

Step 2 

 Started  Designing each and every part of American chopper 

Completed design of every part.

Step 3

Assembled all parts to get final Bike 

Step 4

Rendering was done after assembly 

Photo View 360 is used to get a realistic view 

                                       A  small flow chart of the approach 

                    Transmission Belt - ENGINE -Chain, Rear Wheel, Rear Fender 

                                                      |

                      pedal, Gas tank Kickstand, Oil tank

                                                      |

                       Front Fender    Front Wheel

                 Description of features and commands used while designing parts   

Extrude Boss: It is used to convert a 2D sketch into a Solid body. It can create a completely solid body of any shape with closed entities. In this feature, we can select the dimensions also.

Fillet: To avoid sharpness at the edges this feature is used. To give Roundness to the sharp edges we add fillets. Fillets not only to hides the sharpness of the solid body but also gives a good appearance to the body.

Revolve boss feature: This feature works around an axis, by selecting the axis of a sketch adds a round material by revolving around that axis. if there is no axis we can select an edge of a sketch and it gives us appropriate geometry.

Shell: This command gives some Idea about the inside appearance of a part. To make the body hollow this tool is used.

Linear patterns: This tool helps to create a single sketch that can be used multiple times. This feature is spaced uniformly along one or 2 linear paths.

Mirror: It creates a copy of solid parts. Apply feature to one or more multibody parts by selecting geometry patterns and using feature scope to choose which body should include the feature. 

Projected Curve: This command is used to project a sketch into a 3D curve. By using this command we can create multiple projected curves from a single sketch. It does not create a curve of intersecting curves 

Knit Surfaces: This is used to combine 2 or more faces and surfaces into one.

Mate: It is used to connect 2 components. Mate creates geometric relation between assembly and component. When we use the mate tool it defines the allowable motion of the component within its degree of freedom. The following are the mate features 

1) Coincident mate 2) Concentric mate 3) Tangent 4) Angular mate 

Transmission Belt : 

The transmission belt is located at the round surfaces of the pulley to transmit the power with the help of pulleys.

The features used while creating the Transmission belt are as follows 

Sketch 

Extrude 

Offset 

Fillet 

Appearance 

Isometric view :

 

 Front Fender :

Features used to create front Fender

Sketch 

3-Point arc

Offset

Extend 

Trim 

Revolve 

Spline 

Fillet     

Kick Stand :

The kick Stand is placed in the middle of the Bike. Which is used to balance the bike when the bike is at rest.

Features used

Sketch 

Ellipse 

splines 

Loft 

Cut extrude 

Boss extrude 

Split 

Isometric view

Rear Fender :

It is a part that frames a wheel well. used to protect the wheel

Features used :

Sketch 

3-point arc 

Extend 

Trim

Revolve 

Spline 

Fillet 

Shell 

Oil tank 

An oil tank is used to store oil. 

Features used are 

Lines

3-point arc 

Boss extrude 

combine 

Fillet 

Shell

Chain 

Chain in the Bikes are used to transmit power or energy from the engine to RearWheel

Features used while designing is as follows

Sketch 

Circles 

Slot 

Block 

Fillet 

Curve pattern 

Mirror 

Pedal :

A pedal is a strong rigid body used to rest the foot while riding a bike. The following features are used to create chain 

Sketch 

Lines 

Circles 

Fillet 

Revolve 

Dome 

Chamfer 

Linear pattern 

Front Wheel

Front-wheel is located at the front portion of the bike. Front-wheel experiences greater force during breaking so, its diameter is more than the rear wheel.

The features used while creating the front wheel are as follows

Sketch 

Lines 

3 point arc 

Sketch fillet 

Revolve 

Spline

Extended 

Cut extrude 

offset 

fillet 

chamfer 

 

Rear Wheel

The rear wheel is used for accelerating the vehicle. The rear-wheel width is wider than the front wheel.

The features used to create Rear-wheel are as follows 

Sketch 

Lines 

3-point arc 

Sketch fillet 

Revolve 

Spline 

Extend 

Trim

Extrude cut 

Offset 

Revolve cut 

circular patterns 

Chamfer 

 fillet 

Front Fork 

The front fork holds the front wheel and allows the front wheel to rotate. It gives suspension to the bike .

features used while creating the Front fork are as follows 

Sketch 

Lines 

Revolve 

Circle 

Fillets 

Linear pattern 

Spline 

Sweep 

Extrude cut 

Mirror 

Combine 

Chasis 

Chasis is a support to all the bikes and components. It is the mainframe of the chopper.

Features used to create the chassis are as follows 

Blueprint sketch 

Splines 

Curves 

Mirror 

Boss extrude 

Revolve 

Combine 

split 

Engine 

The important part of the bike is the engine. It supplies power to the bike .

Features used to create the engine are as follows 

Sketch 

Blueprint Sketch 

Boss extrude 

Revolve 

Combine 

Mirror 

Cut extrude 

Composite curve 

split 

Gas tank 

A gas tank is a container used to hold the fuel supply in the vehicle.

Features used to create the gas tank 

Blueprint sketch 

Spline 

Surface sweep 

Surface trim 

Surface boundary 

Surface loft 

Curve 

Surface knit 

Surface extrudes 

Fillet 

Extrude cut 

Shell 

Assembly of the chopper :

After designing all parts, the parts are assembled to create a complete Bike. During the assembly, the Mate feature is mostly used to connect the components.Few parts are modified to make it perfect according to requirements.

Decals :

In this portion, I attached stickers to the bike. Stickers are placed on the Rear fender, oil tank, and Gas tank. This gives a nice appearance to the chopper.

Rendering

Conclusion 

During this course, I learned about the features of Solidworks. It was great learning. Gained so much knowledge on Solidworks.

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