Challenge 12 : Rendering Project
- Title:
Rendering a Chevrolet Camero SS 2010
- Objective:
Rendering a detailed car model in alias using different shaders
- Introduction:
Firstly we group the surfaces which will be of same shades then we put shades as we like.
- Design methodology:

- Description:
We change the interface from control panel menu to use different types of shaders and then by using those shaders we create the full rendering
- Work Sample:







