Project

cool chopper

OBJECTIVE

learn how to design American chopper in Solidworks

Acknowledgement

Thank you learn solidworks.com Mr.J.W. Zuyderduyn for design content parameter & concept

I would like to thank skill Lync, Mr. Bharath Kumar, for entire 24/7 support in my design to make me learn the concept very clearly and completed the Design

Software Used to Design

Solid Works

It’s a product design software

Tools create part

Sketch

Creation of spline, line, rectangle, circle, arc, ellipse, hexogen, slot to create a required shape to create the model

Sketch editing

trim, extend, Move. Copy

power trim to trim up to the edge connected, extend is to extend the line to nearby reference, move to move the sketch entities, copy to create the duplicate of the sketch here in move & copy need a reference vertex to do the operation.

offset

An offset can create with the reference that is duplication in a given dimension that may be the dimension, face

By apply smart dimension with respect to relation base, we can create dimension

Convert entity to convert drawing from an existing part

Part

A single 3D object made up of features. A part can become a component in an assembly, and it can be represented in 2D in a drawing.

Features

This is the main command to command to convert the sketch into part

Boss/base

To create a part

Cut

To remove the component

Extrude

Closed are of a sketch to create or subtract entire solid part or else from the perimeter we can specify the thickness

From-sketch plane

Part Create from sketch plane as the reference

From-surface/face/plane, vertex

Part Create from sketch plane as surface, phase, face here we need to select the plane from reference part is created

Direction

Blind

Specify dimension to create a model area to volume perpendicular direction we can flip to the required side

Offset from surface

We can create offset from selected surface inward or outward to required dimension selection must be perpendicular to the surface to select

Mid plane

The area in the sketch to create a model on both sides with from reference

Revolve

With the reference of axis entire area is revolve we can specify according to requirement like the degree of angular rotation of model to create or subtract

Sweep

For the sweep, there are two things needed to create or subtract that is profile & path

Area to travel according to the path like boundary here thumb rule is profile need to be perpendicular to the path

Here we can use guide curves to travel according to a selected line, thin feature to specify the thickness of the profile

Loft

Multiple cross-sections is connected to connect part here thumb rule is to create cross-section are perpendicular to each are or else perpendicular to the guide curve to create or subtract loft we can also specify thickness

Fillet

To create curved edges on the face or edges selected to specify the value to create a fillet

chamfer

it’s a cut specify the dimension, the angle between two reference edges or faces

patter

A pattern repeats selected sketch entities, features, or components in an array

linear pattern

to create multiple parts in a linear reference offset distance

Circular pattern

To create multiple parts in angular reference axis need for a circular pattern

curve driven pattern

from the selection of curve, the part is travel as a reference

Mirror

The part creates is reflected in another portion which we select as a reference

Dom

Curve closed feature of the face like dimple shape on face circular & elliptical can be created

Reference geometry

Plane

Flat construction geometry. Planes can be used for a 2D sketch, section view of a model, a neutral plane in a draft feature, and others.

To create new plane here we need to reference to create which to normal & source place (example-vertex) we can also manipulate dimension, angle, to create a new plane

Curve-

Project curve

To create a curve which is related to two different planes to combine each other as a single 3D curve here the key it needs to be single vertex as a common reference to create

Assembly

Attached the single subpart into source part by assigning Degree of freedom

Mate

Combing specify relation like a tangent, distance, concentric, coincide, angle

Parts for chopper

Transition belt

Command Used

2D sketch, Extrude (Boss), Fillet

Insert colour rubber appearance to get a realistic look

Kickstand

Command Used

2D sketch, Extrude (Boss, cut), Loft, Dome Fillet

Insert colour appearance to get a realistic look

Front Fender

Command Used

2D sketch, revolve surface (Boss), Thicken, Extrude(cut), Fillet

Insert colour appearance to get a realistic look

Rear Fender

Command Used

2D sketch, Revolve surface (Boss), Thicken, Extrude(cut), Fillet, shell

Insert colour appearance & decals to get a realistic look

Oil Tank

Command Used

2D sketch, surface extrude, Fillet, surface trim, shell

Insert colour appearance & decals to get a realistic look

Chain

2D sketch, blocks, Extrude, mirror, fillet, curve drive pattern

Insert appearance as metal to get a realistic look

Pedal

Command Used

2D sketch, Extrude(Boss), Revolve(Boss), Dome, linear pattern, Fillet, chamfer

Insert appearance as metal to get a realistic look

Front-wheel

Command Used

2D sketch, extrude (Boss, cut), Revolve (Boss, cut), Fillet, chamfer, linear pattern, Mirror, circular pattern

Insert appearance as rubber material, metal, paint colour to get the realistic look

Rear-wheel

Command Used

2D sketch, extrude (Boss, cut), Revolve (Boss, cut), Fillet, chamfer, linear pattern, Mirror, circular pattern

Insert appearance as rubber material, metal, paint colour to get a realistic look

Front Fork

Command Used

2D sketch, extrude (Boss), Revolve (Boss), Fillet, Sweep, shell, Mirror, Dome, linear pattern, Projected Curve

Insert appearance as metal & glass apply on doom head to get a realistic look

CHASSIS

Command Used

2D sketch, extrude (Boss, cut), Revolve (Boss, cut), Mirror, sweep, Dome, fillet, chamfer, Projected Curve

Insert appearance as paint colour to get a realistic look

Engine

Command Used

2D sketch, extrude (Boss, cut), chamfer, Projected Curve, linear pattern, circular pattern, fillet, Mirror, Dome, sweep

Insert appearance as metals to get a realistic look

Gas Tank

Command Used

2D sketch, surface sweep, a split line, surface loft, mirror, surface offset, surface knit, fillet, thicken, sweep (cut), 3D sketch, shell, mirror, extrude cut

Insert appearance as colour & Decals to get a realistic look

Assembly

Command Used

Concentric Mate

Coincide, Mate,

Distance Mate

Angle Mate

Parallel Mate

Mirror Part

Rendering

Apply Background picture, lightning for a part to get the realistic output of design Part

Front View

Right Side View

Rear view

left side view

Top view

Isometric view

Conclusion

successfully completed chopper using Solidworks with a strong understanding of part modelling and value-added knowledge to present output of design by basic rendering output using solid works visualizer

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