Project

Modelling Transmission Belt Front Fender Rear Fender Kick Stand

https://drive.google.com/file/d/1Q-W63iXL8tp2RR3FOUTZrKk0tzVASei0/view?usp=sharing

1)Transmission Belt

Sketch Circles & Lines with Tangent Constraints and of apprpopriate dimensions

With \"Offset Entity\" to the outer, complete the section

\"Extrude Boss/Base\" on the appropriate entity to appropriate dimension

Add \"Fillet\" to all edge entities

2)Kickstand

Sketch \"Ellipse\" normal to right plane & \"Spline\" normal to ellipse

With \"New Plane\" at the other end of spline, create \"Ellipse\" 2 normal to spline

With \"Lofted Boss/Base\", create solid loft with \"Centreline Parameters\" aligning to two vertex of corresponding ellipses along the spline

Insert \"Dome\" to each of the elliptical end sections

With \"Center Rectangle\" sketch & \"Extruded Cut\" in the bigger dome, remove the corresponding section

In the opposite smaller dome, with sketched line and using \"Split\", traverse along the sketched line to get a flat face

In the bigger dome, sketch a \"Centerpoint Circle\" and extrude upto next face in both directions

Add Fillets appropriately to the edges

Select \"Chrome Plate\" as appearence characteristic for the model

3)Front Fender

Rename 3 axis Planes as per convenience so as to match visualised depiction

Sketch Planar Profile Section of Fender using \"3 point arc\" of appropriate relations and dimensions

With \"Construction Line\" as axis, \"Revolve\" the section with appropriate \"Angle\" of revolution in both direction

For both fender ends, with \"Dynamic Mirror\" option active, sketch a spline with appropriate axis and plane

With \"Split\" option, cut the appropraite portion as per the previous spline sketch

Add \"Fillet\" radius to the outer face with caution to the spline edges

Select appearence characteristic as Painted > Cars > Sienna texture

4)Rear Fender

Rename 3 axis Planes as per convenience so as to match visualised depiction

Sketch Planar Profile Section of Fender using \"3 point arc\" of appropriate relations and dimensions

With \"Construction Line\" as axis, \"Revolve\" the section with appropriate \"Angle\" of revolution in both direction

For one fender end, with \"Dynamic Mirror\" option active, sketch a spline with appropriate axis and plane

With \"Split\" option, cut the appropraite portion as per the previous spline sketch

Add \"Fillet\" radius to the outer face with caution to the spline edges

Select appearence characteristic as Painted > Cars > Sienna texture

Use \"Shell\" option to alter the thickness of the modelled entity

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