Challenge

Week - 8 - Morphing

AIM:- TO PERFORM THE MORPHING TECHNIQUES ON THE GIVEN COMPONENT.

PROCEDURE:- Morphing is used to change the design or shape of the component without using any numerical inputs.

The following component that we are morphing. In this technique we are using Free Morphing Method mainly known as Box Method.

  • First import the geometry.

  • Check geometrycal error.

  • Remove all the geometrical error

  • For morphing we have to open the morphing module. Activation of the morphing module can be seen in the right corner of the screen.
  • First we will perform the box morphing in this first we will switch to morph module then select the region which we have to morped. BOX>NEW>ORTHO

  • After performing this a box type structured will perform here. In this box type structured there are nodes on the every corners of the box with the help of that we can move the selected entity as shown below-

  • Now after this we have to move this so for that select box morphing>move as shown below-

  • Similarly the ribs are also done with the same process.

  • Now there is another option known as splits with the help of it we can splits the region accordingly and then move those parts seperately. for this process go to box>split as shown below image.

  • After spliting we can reshape the defferent sections accordingly which is shown in blow image-

  • The morphing box can be deleted by using Box>Delete option. The component will look like the below image.

HAND REST:-

  • NOW WE WILL MORPHED THE ANOTHER COMPONENT HAND REST. IN THIS COMPONENT WE WILL INCREASE THE HIEGHT OF DOG HOUSE AND RIBS. COMPONENT IS GIVEN BELOW IMAGE-

  • In the given component following are the entity displayed in a red box whose hieght has to be increased so for that we will use the same methods.

  • In this way we have increased the hieght of the dog house and ribs.
  • Similarly follwo the process of all the dog house and ribs.

  • Final component will looks like as shown below image.

LEARNING OUTCOME:-

1.Understood concept of morphing.

2. Learn how to use box morphing, generate split and moved the model in defferent coordinates.

CONCLUSION:-

In this challenge i have successfully imported the model and did geometry cleanup with no errors. Successfully created box morphing. The geometry successfully morphed.

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